On the previous part, the discussed topic was the research done on the protoypes of Sonic Adventure, how these contributed into figuring out more aspects from the Dreamcast version, and the gradual process that was restoring piece-by-piece the original assets into Sonic Adventure DX. You can find the previous parts as well after that or by checking the end of this page. If you haven’t read already the introduction of this article/topic, you can do so by clicking right here. This is the fourth part of The History of Sonic Adventure DX Modding article.
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